Post by Liar Game on Aug 1, 2012 12:56:17 GMT
Card Auction
Looking around, you find something familiar: a poker table! You watch the current game and realize that this is nothing like any poker game you've ever played before. For one thing, there are no hands. People seem to just be buying cards with their poker chips.
Thinking that you can easily win at an auction, you amass a following and start to play.
Objective:
To get the most points by buying cards.
Prize:
Varies, but 1st place can win up to 60M yen!
Signup:
Post in the signup thread expressing interest. This game is free. However, you should have at least 30M yen, out of respect for the players in the event you lose. A minimum of 4 players is needed and a maximum of 9 to play. At 10 players, the game splits into two games.
Gameplay:
Each player is given 250 golden coins upon signing up. They may not buy or sell them. These coins will be used to buy cards for the game. They may be returned at the end of the game for points. The amount to turn in per point is dependent on players and will be revealed at the start of the game.
There is a deck of 54 cards containing the normal 52 cards and two jokers. These jokers are disguised as normal cards. In other words, there might be two Ace of Spades in the deck and two 3 of Clubs. The joker will always appear before the repeat card. Unless used, the joker remains the card that it appears to be (e.g. Ace of Spades or 3 of Clubs in the earlier example), thus enabling a 5 of a kind. Each joker has a different use. One joker allows a player to lock one card in an auction from other players. In other words, it can't be auctioned on by other players. The other joker allows a player to steal a card that another player has. Once used, jokers are discarded and are out of play.
Six cards will be auctioned off each round based off a randomly created (or actually shuffled) deck of cards. The cards being auctioned will be revealed to the players who must then PM the dealer how many coins they want to bid on each card. After the scheduled 48 hours of bidding is over, the player who bid the most coins on each card pays that many coins and gets the card. If the maximum bid is 0, the card is discarded and re-auctioned after the 9th auction. When a card is won, coins are paid to the LGT.
Why would you want to buy cards? And which specific ones should you buy? Well, the cards that you buy give you points, so you will want to buy the cards that will give you the most points and prevent others from getting more points. The point system is as follows:
Single Card - 1 point
Pair - 4 points (overrides single)
Three of a Kind - 9 points (overrides pair)
Four of a Kind - 16 points (overrides three)
Five of a Kind - 50 points (overrides four)
Straight - 2 points per card (min. 5)
Straight Flush - 4 points per card (min. 5; overrides Straight)
Royal Flush - 6 points per card (10, J, Q, K, A of same suit; overrides Straight Flush for those cards)
Full Suit - 100 points (all 13 cards of an entire suit; overrides Straight Flush and Royal Flush)
Starting in the 3rd round of auctioning, players may begin to auction their own cards during auctions. Each player may choose one card from his/her hand if s/he wants to auction it off. Dealers must be informed during the round before the round that the card will be auctioned off in (so you decide in the 2nd round to auction a card for the 3rd round). If you think you will auction off a card you buy in the current auction (say you're buying a card 2nd auction that you'll send into 3rd auction), you may under the condition that you win the bid.
All cards auctioned by players will be placed along with the other cards in the auction. Whoever wins the card pays the person who auctioned it off. If it goes unbought, it is sent to the discard. By this method, you could potentially sell a card that you don't need for more than you paid for it. Or for less, if you choose the wrong time.
At the conclusion of the 9th round (the final one), all unbought cards that were discarded are put out in one final auction. Any players who wish to auction their own cards may do so then. Any cards left unbought after this auction shall be discarded.
Updates:
For each lot, the winner and amount of coins s/he bid on that lot will be revealed. Each player's name in the player list will be kept updated each round with the number of coins owned and the cards held. Jokers will be listed as the cards they appear to be (e.g. Ace of Spades or 3 of Clubs in the earlier example).
Endgame:
After all 54 cards have been auctioned off (9 rounds plus the discard auction), each players points will be added up. The top half of the players (or top three, if 7-9 players) are considered the winners of the game. The payout system is based on the points you have and how many more you have than the others. Also, remaining coins can be turned in for points at X coins per one point (X is dependent on number of players and will be revealed at the start of the game).
1st place gets twice the difference between 1st and last place [((1st place's points) - (last place's points)) x2] in Poker Chips, paid by last place. Similarly, 2nd place is twice the difference between 2nd and 2nd-to-last place, paid by 2nd-to-last place. If there are 6 or more players, the same thing goes for 3rd place and 3rd-to-last place.
There is a limit though. The greatest point difference paid for 1st place is 30 points, for 2nd place is 25 points, and for 3rd place is 20 points (60, 50, and 40 Poker Chips each, respectively).
Say you have a two-way tie for 1st place. That becomes second place. 2nd place gets paid twice the difference between 2nd and 2nd-to-last place, to a maximum of 25 points (50 Poker Chips). This is paid toward one of the 2nd place winners by 2nd-to-last place and to the other of the 2nd place winners by last place. If there were a tie for 3rd place, they're both considered 4th place and thus not winners.
Now let's go the other way and say you have a two-way tie for last place. Both players are in last place and lose twice the difference between 1st and last place, to a maximum of 30 points (60 Poker Chips). 1st place gets that amount. 2nd place gets twice the difference between 2nd and last place, to a maximum of 25 points (50 Poker Chips). The extra paid by the last place losers is sent to the LGT.
So, say the points for a 4-player game are 1st place 30, 2nd place 10, tie for 4th place at 5 points. Both players in last place lose 50 Poker Chips (30 - 5 = 25. 25 x 2 = 50). 1st place gains 50 Poker Chips in return. 2nd place gains 10 Poker Chips (10 - 5 = 5. 5 x 2 = 10). The leftover 40 Poker Chips that was paid by last place goes to the LGT.
Hopefully from these examples, you can figure out how ties are resolved. If not, you can ask questions, find out from playing, or simply don't have a tie happen. The last is the simplest option all around.
Inactivity:
Inactive players bid 0 for each card so gain nothing.
Game 1
1st place: Gambler #04 - 10k
2nd place: Gambler #25 - Nakamura Kaori
3rd place: Gambler #09 - Morte
4th place: Gambler #21 - MarkQuestion
Players:
(none)
Looking around, you find something familiar: a poker table! You watch the current game and realize that this is nothing like any poker game you've ever played before. For one thing, there are no hands. People seem to just be buying cards with their poker chips.
Thinking that you can easily win at an auction, you amass a following and start to play.
Objective:
To get the most points by buying cards.
Prize:
Varies, but 1st place can win up to 60M yen!
Signup:
Post in the signup thread expressing interest. This game is free. However, you should have at least 30M yen, out of respect for the players in the event you lose. A minimum of 4 players is needed and a maximum of 9 to play. At 10 players, the game splits into two games.
Gameplay:
Each player is given 250 golden coins upon signing up. They may not buy or sell them. These coins will be used to buy cards for the game. They may be returned at the end of the game for points. The amount to turn in per point is dependent on players and will be revealed at the start of the game.
There is a deck of 54 cards containing the normal 52 cards and two jokers. These jokers are disguised as normal cards. In other words, there might be two Ace of Spades in the deck and two 3 of Clubs. The joker will always appear before the repeat card. Unless used, the joker remains the card that it appears to be (e.g. Ace of Spades or 3 of Clubs in the earlier example), thus enabling a 5 of a kind. Each joker has a different use. One joker allows a player to lock one card in an auction from other players. In other words, it can't be auctioned on by other players. The other joker allows a player to steal a card that another player has. Once used, jokers are discarded and are out of play.
Six cards will be auctioned off each round based off a randomly created (or actually shuffled) deck of cards. The cards being auctioned will be revealed to the players who must then PM the dealer how many coins they want to bid on each card. After the scheduled 48 hours of bidding is over, the player who bid the most coins on each card pays that many coins and gets the card. If the maximum bid is 0, the card is discarded and re-auctioned after the 9th auction. When a card is won, coins are paid to the LGT.
Why would you want to buy cards? And which specific ones should you buy? Well, the cards that you buy give you points, so you will want to buy the cards that will give you the most points and prevent others from getting more points. The point system is as follows:
Single Card - 1 point
Pair - 4 points (overrides single)
Three of a Kind - 9 points (overrides pair)
Four of a Kind - 16 points (overrides three)
Five of a Kind - 50 points (overrides four)
Straight - 2 points per card (min. 5)
Straight Flush - 4 points per card (min. 5; overrides Straight)
Royal Flush - 6 points per card (10, J, Q, K, A of same suit; overrides Straight Flush for those cards)
Full Suit - 100 points (all 13 cards of an entire suit; overrides Straight Flush and Royal Flush)
Starting in the 3rd round of auctioning, players may begin to auction their own cards during auctions. Each player may choose one card from his/her hand if s/he wants to auction it off. Dealers must be informed during the round before the round that the card will be auctioned off in (so you decide in the 2nd round to auction a card for the 3rd round). If you think you will auction off a card you buy in the current auction (say you're buying a card 2nd auction that you'll send into 3rd auction), you may under the condition that you win the bid.
All cards auctioned by players will be placed along with the other cards in the auction. Whoever wins the card pays the person who auctioned it off. If it goes unbought, it is sent to the discard. By this method, you could potentially sell a card that you don't need for more than you paid for it. Or for less, if you choose the wrong time.
At the conclusion of the 9th round (the final one), all unbought cards that were discarded are put out in one final auction. Any players who wish to auction their own cards may do so then. Any cards left unbought after this auction shall be discarded.
Updates:
For each lot, the winner and amount of coins s/he bid on that lot will be revealed. Each player's name in the player list will be kept updated each round with the number of coins owned and the cards held. Jokers will be listed as the cards they appear to be (e.g. Ace of Spades or 3 of Clubs in the earlier example).
Endgame:
After all 54 cards have been auctioned off (9 rounds plus the discard auction), each players points will be added up. The top half of the players (or top three, if 7-9 players) are considered the winners of the game. The payout system is based on the points you have and how many more you have than the others. Also, remaining coins can be turned in for points at X coins per one point (X is dependent on number of players and will be revealed at the start of the game).
1st place gets twice the difference between 1st and last place [((1st place's points) - (last place's points)) x2] in Poker Chips, paid by last place. Similarly, 2nd place is twice the difference between 2nd and 2nd-to-last place, paid by 2nd-to-last place. If there are 6 or more players, the same thing goes for 3rd place and 3rd-to-last place.
There is a limit though. The greatest point difference paid for 1st place is 30 points, for 2nd place is 25 points, and for 3rd place is 20 points (60, 50, and 40 Poker Chips each, respectively).
Say you have a two-way tie for 1st place. That becomes second place. 2nd place gets paid twice the difference between 2nd and 2nd-to-last place, to a maximum of 25 points (50 Poker Chips). This is paid toward one of the 2nd place winners by 2nd-to-last place and to the other of the 2nd place winners by last place. If there were a tie for 3rd place, they're both considered 4th place and thus not winners.
Now let's go the other way and say you have a two-way tie for last place. Both players are in last place and lose twice the difference between 1st and last place, to a maximum of 30 points (60 Poker Chips). 1st place gets that amount. 2nd place gets twice the difference between 2nd and last place, to a maximum of 25 points (50 Poker Chips). The extra paid by the last place losers is sent to the LGT.
So, say the points for a 4-player game are 1st place 30, 2nd place 10, tie for 4th place at 5 points. Both players in last place lose 50 Poker Chips (30 - 5 = 25. 25 x 2 = 50). 1st place gains 50 Poker Chips in return. 2nd place gains 10 Poker Chips (10 - 5 = 5. 5 x 2 = 10). The leftover 40 Poker Chips that was paid by last place goes to the LGT.
Hopefully from these examples, you can figure out how ties are resolved. If not, you can ask questions, find out from playing, or simply don't have a tie happen. The last is the simplest option all around.
Inactivity:
Inactive players bid 0 for each card so gain nothing.
Game 1
1st place: Gambler #04 - 10k
2nd place: Gambler #25 - Nakamura Kaori
3rd place: Gambler #09 - Morte
4th place: Gambler #21 - MarkQuestion
Players:
(none)