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Post by 10k on Jun 15, 2012 17:04:50 GMT
I get the feeling Nearco is just going to reject your idea and keep the game as-is.
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Post by Komatsu Tatsuya on Jun 15, 2012 19:54:23 GMT
I feel like "luck" is not the way to go. The Liar Game games are based on strategy and not on "luck". Plus, with my method we could actually get some character development like RP's are supposed to do.
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Post by 10k on Jun 16, 2012 0:26:06 GMT
I feel like "luck" is not the way to go. The Liar Game games are based on strategy and not on "luck". Plus, with my method we could actually get some character development like RP's are supposed to do. I guess I'll go and pitch in my opinion that the game as Nearco has it is fine as-is. There's no need to complicate it further, since Musical Chairs is supposed to be a "game of alliances"; the rule-set does a good job with that already. And as much as I loved Forli's RP from OaR, I don't think it's strictly necessary for this game. I'm not saying your ideas are bad or anything, I just don't see the mechanic as necessary to execute the game.
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Post by Alydar on Jun 16, 2012 2:36:19 GMT
Currently, there is no luck involved. Or if there is, you're not playing it right. Each person gets one chair that they choose a password for at the beginning. Then, if you need more, you have to get them. I'm completely against luck (part of the reason I made this a 'casino,' for the laughs), and if there had been much luck in this game, I'd have objected and said so. The rules are fine as written, unless something changed that I didn't see. All we need now is more than the 2 people signed up for this.
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Post by 10k on Jun 20, 2012 1:55:04 GMT
Where are you guys? C'mon and join!
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Post by 10k on Aug 3, 2012 8:07:49 GMT
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Post by MarkQuestion on Aug 16, 2012 13:47:03 GMT
Can I join?
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Post by Alydar on Aug 16, 2012 20:07:58 GMT
Yep, you can. Currently, I think it's just you, 10k and Iain7, with maybe Komatsu. I have no idea how many people Nearco wants, but I'll leave it up to him to take care of starting and keeping this up.
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