Post by Liar Game on Aug 1, 2012 12:51:56 GMT
Arcade Game - Directionally Challenged
In a secluded section of the Casino, you find rows of Arcade Machines. You look at them and realize that they all seem to be connected on a local server. You practice playing a little and proceed to search for some friends to play it with. You return with a group of people and proceed to read the rules of the game.
Objective:
To claim as many squares of the board as you can!
Prize:
3M yen per point difference between the paid player and the paying player. First place gets paid by last place, second place by second-to-last place, and so on and so forth. Only the top half of players get a profit, the rest lose money.
To signup:
Post in the signup thread to play. Signups are free! However, you must have at least 25M to play as courtesy to the other players in the event you lose...
Setup:
Players will start in the same square. 4 players will play on a 5x5 board, 5 players on a 6x6 board, 6 or 7 players on a 7x7 board, and 8 or 9 players on a 9x9 board.
For 4-5 players, the starting place will be one of the four corners. For 6-7 players, the starting place will be the middle of one of the four sides. For 8-9 players, the starting place will be the center of the board.
Gameplay:
At the end of every 24 hours, each player will move one square in the direction s/he specifies (up, left, down, right). By doing so, s/he will lay claim to the square. However, if multiple people move onto the same square (that has not been moved onto yet in the same game), the square will become a Contested Square. Once a square has been claimed (or becomes a Contested Square) for a person, the ownership/status can never change...
When two players create a Contested Square, the player on the Contested Square with the least number of points steals two points from all other players on that square. If players have a tie for least number of points, the player who sent in his/her movement decision first steals points from the other players. Players may end up with negative points as a result of these Contests.
Scattered across the board are a few Bonus Squares which give the player who lands on it an extra 3 points (for a total of 4). If a Bonus Square is contested, the player with the least number of points instead steals 8 points from the other players. For 4-5 players, there will be 3 bonus squares. For 6-7, there will be 4, and for 8-9, there will be 5.
A player may not stay in the same square for 2 rounds. In other words, s/he must give a direction to move. And obviously, a player may not move off of the game board. Players may move onto already claimed squares. If they do, the ownership will not change, but the player is now on that square.
The layout of the board will be revealed after each round, and points will be given to players who claim squares.
Endgame
This will work out in the same fashion regardless of the number of players. The player with the most points gets 3M yen per point difference between first and last place. First place is paid by last place. The player with second most points gets 3M yen per point difference between second and second-to-last place. Second place is paid by second-to-last place. And the rest follows suit. In the event of a tie for a place, the tied players win or lose the same amount. For example, say the following were the end-game scores of a 7-player game:
1) 16 points
2) 12 points
3) 11 points
4) 9 points
4) 9 points
5) 0 points
6) -2 points
16 - (-2) = 18 * 3 = 54. Therefore, 6th place pays 1st place 54M yen.
12 - 0 = 12 * 3 = 36. Therefore, 5th place pays 2nd place 36M yen.
11 - 9 = 2 * 3 = 6. Therefore, both players in 4th place pay 6M yen, 3rd place gains 6M yen.
EDIT: clarification of ties
Ties for losing places all lose the same amount, and the respective winner for that place gains that amount, with the extra going to the LGT. So for the above scenario, 4th place and 4th place each lose 6M yen, 3rd place wins 6M yen, and the extra 6M yen goes to the LGT.
Ties for winning places split the pot. So if the places had been switched for the above scenario and there had been two 3rd places with 11 points and one 4th place with 4 points, 4th place would lose 6M yen, and 3rd place and 3rd place would each win 3M yen. Nothing would go to the LGT in this case.
Inactivity
An inactive player moves in a random direction and causes that square to become Contested (even if the inactive player is the only one on it) if it has not been claimed already. That player does not gain points for that square and loses the Contest against anyone else on the square.
Game 1
1st place: Gambler #26 - Cyrus
2nd place: Gambler #04 - 10k
3rd place: Gambler #13 - Iain7
4th place: Gambler #09 - Morte
5th place: Gambler #27 - Moritaka
Players:
(none)
In a secluded section of the Casino, you find rows of Arcade Machines. You look at them and realize that they all seem to be connected on a local server. You practice playing a little and proceed to search for some friends to play it with. You return with a group of people and proceed to read the rules of the game.
Objective:
To claim as many squares of the board as you can!
Prize:
3M yen per point difference between the paid player and the paying player. First place gets paid by last place, second place by second-to-last place, and so on and so forth. Only the top half of players get a profit, the rest lose money.
To signup:
Post in the signup thread to play. Signups are free! However, you must have at least 25M to play as courtesy to the other players in the event you lose...
Setup:
Players will start in the same square. 4 players will play on a 5x5 board, 5 players on a 6x6 board, 6 or 7 players on a 7x7 board, and 8 or 9 players on a 9x9 board.
For 4-5 players, the starting place will be one of the four corners. For 6-7 players, the starting place will be the middle of one of the four sides. For 8-9 players, the starting place will be the center of the board.
Gameplay:
At the end of every 24 hours, each player will move one square in the direction s/he specifies (up, left, down, right). By doing so, s/he will lay claim to the square. However, if multiple people move onto the same square (that has not been moved onto yet in the same game), the square will become a Contested Square. Once a square has been claimed (or becomes a Contested Square) for a person, the ownership/status can never change...
When two players create a Contested Square, the player on the Contested Square with the least number of points steals two points from all other players on that square. If players have a tie for least number of points, the player who sent in his/her movement decision first steals points from the other players. Players may end up with negative points as a result of these Contests.
Scattered across the board are a few Bonus Squares which give the player who lands on it an extra 3 points (for a total of 4). If a Bonus Square is contested, the player with the least number of points instead steals 8 points from the other players. For 4-5 players, there will be 3 bonus squares. For 6-7, there will be 4, and for 8-9, there will be 5.
A player may not stay in the same square for 2 rounds. In other words, s/he must give a direction to move. And obviously, a player may not move off of the game board. Players may move onto already claimed squares. If they do, the ownership will not change, but the player is now on that square.
The layout of the board will be revealed after each round, and points will be given to players who claim squares.
Endgame
This will work out in the same fashion regardless of the number of players. The player with the most points gets 3M yen per point difference between first and last place. First place is paid by last place. The player with second most points gets 3M yen per point difference between second and second-to-last place. Second place is paid by second-to-last place. And the rest follows suit. In the event of a tie for a place, the tied players win or lose the same amount. For example, say the following were the end-game scores of a 7-player game:
1) 16 points
2) 12 points
3) 11 points
4) 9 points
4) 9 points
5) 0 points
6) -2 points
16 - (-2) = 18 * 3 = 54. Therefore, 6th place pays 1st place 54M yen.
12 - 0 = 12 * 3 = 36. Therefore, 5th place pays 2nd place 36M yen.
11 - 9 = 2 * 3 = 6. Therefore, both players in 4th place pay 6M yen, 3rd place gains 6M yen.
EDIT: clarification of ties
Ties for losing places all lose the same amount, and the respective winner for that place gains that amount, with the extra going to the LGT. So for the above scenario, 4th place and 4th place each lose 6M yen, 3rd place wins 6M yen, and the extra 6M yen goes to the LGT.
Ties for winning places split the pot. So if the places had been switched for the above scenario and there had been two 3rd places with 11 points and one 4th place with 4 points, 4th place would lose 6M yen, and 3rd place and 3rd place would each win 3M yen. Nothing would go to the LGT in this case.
Inactivity
An inactive player moves in a random direction and causes that square to become Contested (even if the inactive player is the only one on it) if it has not been claimed already. That player does not gain points for that square and loses the Contest against anyone else on the square.
Game 1
1st place: Gambler #26 - Cyrus
2nd place: Gambler #04 - 10k
3rd place: Gambler #13 - Iain7
4th place: Gambler #09 - Morte
5th place: Gambler #27 - Moritaka
Players:
(none)